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In one episode, Sojourn led her fighters in a battle against Talon. Sojourn featured in the Overwatch cartoon that aired before the group was disbanded. Sojourn made a point of always bringing her operatives home. ~ Sojourn and an IJC member discussing the former's experiencesĪ young Sojourn (far right) with other Overwatch agents Īs a member of Overwatch, Chase was given the callsign "Sojourn." Her duties involved "whatever was needed." Sometimes she ran point for agents in the field, other times, she commanded the operation. But they gave me the impossible every single day.

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It sounds like you hoped for the impossible. No matter what their mission was, mine was to bring every last one of them home. Sometimes I ran point for our agents in the field. After the war was over, Morrison reached out to Chase for a chance to join Overwatch, to which she agreed. She met Jack Morrison, and the two worked well together in the field. She became a member of the Canadian Special Forces, where during the Omnic Crisis, her unit worked alongside Overwatch.

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Later, she joined the Canadian military, where she voluntarily received cybernetic upgrades, choosing her abilities to be the most effective fighter she could be. Vivian Chase grew up in Toronto, and required cybernetic upgrades in her childhood. Jack Morrison and I worked well together, and after the war, he reached out.Ĭhase and Morrison fighting in the Omnic Crisis My unit of the Canadian Special Forces teamed up with Overwatch during the Omnic Crisis. Sojourn is at peace with her enhancements for her, her cybernetics are a means to an end, but only the objective matters. Her cybernetic upgrades have improved her speed, precision and tactical prowess.

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At some point, she received cybernetic brain upgrades. Her left arm can transform into a disruptor cannon, and her legs are equipped with boosters that allow her to slide across the ground. Sojourn has had a lot of cybernetic upgrades in her life, starting out of necessity in her childhood, before moving onto voluntary upgrades. She is a brilliant tactician, a great leader, and a "measure twice, cut once" type of individual. From soldier to Overwatch captain to veteran, Sojourn has devoted her life to helping those who would be made victims by the evils of the world. Sojourn was a member of Overwatch, joining at some point in the organization's Golden Age and staying with them into their twilight years. Sojourn can be a difficult hero to play-the more accurate the player's aim, the more effective they're going to be with her railgun, resulting in a high skill ceiling with a lot of power weighted in her railgun’s secondary fire. This article or section is a stub. You can help Overwatch Wiki by expanding it.













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